Skills and guilds
Thief, Assassin and Rogue skills
Check critical hits, poison, range, Preserve and stealth-class attack changes.
Thief
- Double Attack: can critically hit.
- Hiding: Dispell does not affect the target while hidden.
Assassin and Assassin Cross
- Grimtooth: maximum range of 9 cells.
- Enchant Deadly Poison: lasts 50% longer.
- Soul Breaker: uses 25% of the EDP bonus; with Ice Pick, that contribution is halved again.
Rogue and Stalker
- Preserve: acts as a toggle. Reusing it removes the state rather than renewing duration.
- Back Stab: does not require being behind the target, has no bow penalty and always makes two hits.
- Reject Sword: reflected damage does not exceed the skill user's current HP.
RWC exception
These changes do not apply on RWC maps. See the general explanation and combat controls.
Rigel of Midgard