Skills and guilds

Thief, Assassin and Rogue skills

Check critical hits, poison, range, Preserve and stealth-class attack changes.

Thief

  • Double Attack: can critically hit.
  • Hiding: Dispell does not affect the target while hidden.

Assassin and Assassin Cross

  • Grimtooth: maximum range of 9 cells.
  • Enchant Deadly Poison: lasts 50% longer.
  • Soul Breaker: uses 25% of the EDP bonus; with Ice Pick, that contribution is halved again.

Rogue and Stalker

  • Preserve: acts as a toggle. Reusing it removes the state rather than renewing duration.
  • Back Stab: does not require being behind the target, has no bow penalty and always makes two hits.
  • Reject Sword: reflected damage does not exceed the skill user's current HP.

RWC exception

These changes do not apply on RWC maps. See the general explanation and combat controls.